Licensing Guide
Last Updated: December 26, 2025
Quick Referenceโ
Need to know if you can use an animation for your project? Here's the quick answer:
| Your Plan | Personal Use | Commercial Games | Client Work | Resale as Asset |
|---|---|---|---|---|
| Free Style | โ Yes | โ No | โ No | โ No |
| Starter | โ Yes | โ Yes | โ Yes | โ No |
| Builder Pro | โ Yes | โ Yes | โ Yes | โ No |
| Freedom Tier | โ Yes | โ Yes | โ Yes | โ No |
If you're making money โ You need Starter or higher.
Reselling raw animation files โ Never allowed on any plan.
1. License Typesโ
1.1 Personal License (Free Style)โ
The Free Style plan grants a Personal License for:
What You CAN Do:
โ Use in personal, non-commercial projects
โ Learn and practice animation
โ Create portfolio pieces (non-monetized)
โ School/university projects
โ Hobby game development (not for sale)
โ Streaming for fun (no monetization)
What You CANNOT Do:
โ Sell games or applications using the animations
โ Use in paid client work
โ Monetize YouTube/Twitch with animations
โ Include in products for sale
โ Use in commercial advertising
โ Redistribute or share files
1.2 Standard Commercial License (Starter, Builder Pro)โ
Paid plans grant a Standard Commercial License:
What You CAN Do:
โ Everything in Personal License, plus:
โ Commercial video games (indie or AAA)
โ Films and video productions
โ Advertisements and commercials
โ Virtual world content (Second Life, VRChat)
โ NFTs and digital collectibles
โ Client work and freelance projects
โ Monetized streaming content
โ Mobile apps and software
โ AR/VR experiences
โ Modify, retarget, and edit freely
What You CANNOT Do:
โ Resell animations as standalone files
โ Include in asset packs for distribution
โ Use in products that compete with Thirdrez
โ Remove or modify MotionPrint watermarks
โ Sublicense to third parties
โ Claim original authorship
1.3 Extended License (Freedom Tier)โ
Freedom Tier includes everything above plus:
Additional Rights:
โ Access to re-training models (LoRA weights)
โ NSFW/Adult content catalog
โ Priority support and features
โ Higher download limits
Still NOT Allowed:
โ Resale of raw animation files
โ Creating competing AI training datasets
โ Redistribution of LoRA weights
2. Use Cases Explainedโ
2.1 Video Gamesโ
| Scenario | Free | Starter+ |
|---|---|---|
| Free game (no monetization) | โ | โ |
| Game with ads | โ | โ |
| Paid game ($0.99+) | โ | โ |
| Free-to-play with IAP | โ | โ |
| Steam/Epic release | โ | โ |
| Mobile game | โ | โ |
Important: One license covers unlimited copies sold. You don't pay per-unit royalties.
2.2 Virtual Worldsโ
| Platform | Free | Starter+ |
|---|---|---|
| Second Life (personal use) | โ | โ |
| Second Life (selling items) | โ | โ |
| VRChat avatars/worlds | โ | โ |
| VRChat (monetized creators) | โ | โ |
| Roblox games | โ | โ |
| OpenSim | โ | โ |
2.3 Video Productionโ
| Project Type | Free | Starter+ |
|---|---|---|
| Personal YouTube (no ads) | โ | โ |
| Monetized YouTube | โ | โ |
| Twitch streaming (no sub/donations) | โ | โ |
| Monetized Twitch | โ | โ |
| Short films (festival) | โ | โ |
| Commercial films | โ | โ |
| Advertisements | โ | โ |
| Music videos | โ | โ |
2.4 Client Workโ
| Scenario | Free | Starter+ |
|---|---|---|
| Pro bono/charity | โ | โ |
| Paid client project | โ | โ |
| Freelance work | โ | โ |
| Agency work | โ | โ |
| In-house corporate | โ | โ |
When delivering to clients, you transfer usage rights (not ownership). Your client can use the final product but cannot extract and reuse the raw animation files.
2.5 NFTs & Digital Collectiblesโ
| Use Case | Free | Starter+ |
|---|---|---|
| Personal NFT collection | โ | โ |
| Selling NFTs | โ | โ |
| NFT project with animations | โ | โ |
| Metaverse wearables | โ | โ |
NFT Limitations:
- You can sell NFTs featuring your End Product
- Buyers get ownership of the NFT, not the underlying animation license
- You cannot sell the raw animation file as an NFT
3. Modification Rightsโ
3.1 What Counts as Modification?โ
| Action | Permitted? |
|---|---|
| Retargeting to different rig | โ Yes |
| Speed/timing adjustments | โ Yes |
| Mirroring/flipping | โ Yes |
| Blending multiple animations | โ Yes |
| Adding/removing keyframes | โ Yes |
| Converting formats (BVHโFBX) | โ Yes |
| Applying to your character | โ Yes |
| IK/FK adjustments | โ Yes |
3.2 Derivative Worksโ
When you modify an animation, you create a "Derivative Work":
- You own your modifications
- The underlying animation remains licensed (not owned)
- Derivative Works follow the same license restrictions
- You can register Derivative Works with MotionPrint
4. MotionPrint & Licensingโ
4.1 What MotionPrint Doesโ
MotionPrint provides:
- Proof of when you obtained/created an animation
- Verification that a file hasn't been tampered with
- Chain of provenance for your work
4.2 What MotionPrint Doesn't Doโ
MotionPrint does NOT:
- Grant additional licensing rights
- Override original animation licenses
- Prove copyright ownership (only possession)
- Allow you to claim others' work
4.3 Watermark Integrityโ
Removing or modifying MotionPrint watermarks violates the license and may result in account termination.
5. Kinetiq Engine Outputsโ
5.1 Ownership of Generated Contentโ
When you create animations with Kinetiq Engine:
| Component | Ownership |
|---|---|
| Your prompt/input | You |
| Generated animation | You (subject to license) |
| AI model/technology | Thirdrez |
| Base training data | Thirdrez |
5.2 Commercial Use of Generated Contentโ
| Your Plan | Can You Sell? |
|---|---|
| Free Style | โ No |
| Starter | โ Yes |
| Builder Pro | โ Yes |
| Freedom Tier | โ Yes |
5.3 AI Model Rightsโ
You may NOT:
- Extract or reverse-engineer AI models
- Use outputs to train competing models
- Claim proprietary rights over the AI technology
6. Multi-User & Teamsโ
6.1 Individual Subscriptionsโ
Each subscription is for one person:
- One login per account
- Downloads count toward individual limits
- Sharing credentials violates terms
6.2 Team Usageโ
For teams, each member needs their own subscription:
| Team Size | Recommended |
|---|---|
| Solo | Any plan |
| 2-5 people | Individual plans per person |
| 5-20 people | Contact for team pricing |
| 20+ people | Enterprise agreement |
6.3 Client Transfersโ
When delivering to clients:
- Create the End Product yourself
- Deliver the finished product (not raw files)
- Client can use the product commercially
- Client cannot extract/reuse raw animations
7. Attributionโ
7.1 Required?โ
Attribution is appreciated but not required for:
- Standard Commercial License
- Extended License
7.2 Suggested Formatโ
If you want to credit us:
Animations by Thirdrez (thirdrez.com)
or
Motion powered by Kinetiq Engineโข
7.3 Where to Creditโ
- Game credits screen
- Video description
- Project documentation
- README files
8. License Comparison Tableโ
| Feature | Free Style | Starter | Builder Pro | Freedom |
|---|---|---|---|---|
| Price (Monthly) | $0 | $4.99/mo | $19.99/mo | $49.99/mo |
| Price (Yearly) | $0 | $49.99/yr | $199.99/yr | $499.99/yr |
| Personal Use | โ | โ | โ | โ |
| Commercial Use | โ | โ | โ | โ |
| Client Work | โ | โ | โ | โ |
| Unlimited Projects | โ | โ | โ | โ |
| Modify/Retarget | โ | โ | โ | โ |
| NFT Creation | โ | โ | โ | โ |
| Resale as Asset | โ | โ | โ | โ |
| LoRA Access | โ | โ | โ | โ |
| NSFW Content | โ | โ | โ | โ |
9. Frequently Asked Questionsโ
Can I use animations in multiple projects?โ
Yes. One download can be used in unlimited projects (within license scope).
Do I need to credit Thirdrez?โ
No. Attribution is appreciated but not required for paid plans.
Can I modify animations?โ
Yes. You can modify, retarget, blend, and edit freely.
Can I sell my game on Steam?โ
Yes. With Starter or higher, you can sell games anywhere.
Can I use animations in a YouTube video?โ
Yes. For monetized videos, you need Starter or higher.
What if I cancel my subscription?โ
Files you downloaded remain licensed. You can use them per the license terms at the time of download.
Can my animator colleague use my files?โ
No. Each person needs their own license. You can share End Products, not raw files.
Can I use animations in adult content?โ
Yes, but only with Freedom Tier and only from the NSFW catalog.
10. Getting Helpโ
License Questionsโ
Email: [email protected]
Enterprise Licensingโ
For custom licensing, bulk pricing, or enterprise agreements:
Email: [email protected]
Legal Mattersโ
Email: [email protected]