Avatar & Mesh Disclaimer
Effective Date: April 17, 2026
Applies to: Kinetiq Engine โ Avatar Preview System
Purpose of Avatar Modelsโ
Kinetiq Engine loads 3D avatar models (GLB, FBX) solely for animation preview and visualization. Avatars serve as a visual reference so users can see how their animations will look on a specific body type or platform skeleton.
Intellectual Propertyโ
- Avatar meshes and their associated textures, materials, and rigging are the intellectual property of their respective creators.
- Thirdrez does not claim ownership over any avatar model loaded into Kinetiq Engine.
- Default reference avatars provided by Thirdrez are licensed for in-app preview use only and may not be redistributed.
Data Handlingโ
| Action | Mesh Data | Animation Data |
|---|---|---|
| Loading an avatar | Processed locally in your browser | โ |
| Previewing animation | Rendered locally via WebGL | Rendered locally |
| Exporting .anim (SL) | Not included | Exported as bone rotations only |
| Future exports (GLB/FBX/BVH) | Not included | Animation keyframes only |
| Server upload | Never uploaded | Never uploaded |
- All avatar processing occurs client-side in your browser.
- No mesh data, vertex data, texture data, or model geometry is ever transmitted to Thirdrez servers.
- Exported animation files contain only bone rotation and position keyframes โ no mesh, skin weights, UV maps, or material data.
What Gets Exportedโ
When you export an animation from Kinetiq Engine, the output file contains exclusively:
- Bone names โ Joint identifiers (e.g.,
mHipLeft,mWristRight) - Rotation keyframes โ Quaternion or Euler rotation values per frame
- Position keyframes โ Translation offsets (where applicable)
- Timing data โ Frame numbers, duration, priority, easing
No mesh geometry, vertex positions, skin weights, blend shapes, textures, or any other model data is included in any export format.
User Responsibilityโ
- Users are responsible for ensuring they have the right to use any avatar model they load into Kinetiq Engine.
- Do not load models you do not have permission to use.
- Thirdrez is not responsible for any IP disputes arising from user-loaded avatar models.
Questionsโ
If you have questions about this policy, contact us at [email protected] or join our Discord community.