Product Roadmap
What we've shipped, what we're building, and what's queued. Updated as features land. Last updated: May 1, 2026.
Living document
This roadmap reflects our current development priorities. Features may be reprioritized based on community feedback and technical considerations.
Legend
| Status | Meaning |
|---|---|
| ✅ Live | Available now in production |
| 🔵 BETA | Available but may have rough edges |
| 🟡 In Training | Backend training underway; UI placeholder visible |
| 🟠 Coming Soon | Confirmed for development; specific quarter target |
| ⚪ Exploring | Under consideration, not committed |
Kinetiq Engine
✅ Live (production today)
Editor surface
| Feature | Description |
|---|---|
| Avatar Loading | GLB / FBX (avatar import) / BVH with automatic rig detection |
| 3D Viewport | 60 FPS WebGL rendering, multiple camera views (3D / Front / Side / Top) |
| Bone Selection | Click-to-select with hierarchy highlighting |
| Transform Tools | Move (G), Rotate (R), Scale (S) with gizmos |
| Undo / Redo | Full history with Ctrl+Z / Ctrl+Y |
| Grid Customization | Multiple presets (Standard / Dense / Precise / Minimal / Technical) |
| Theme Selector | Kinetiq / Maya / Blender / Custom themes |
| Multi-layout Viewports | Single / Quad / Vertical split |
| Timeline | Frame scrubbing, keyframe visualization, multi-select, copy/paste |
| Onion Skinning | Cyan past frames + magenta future frames; toggle with Ctrl+G, right-click 👻 to cycle 1-5 ghosts |
| Quaternion Interpolation | 4 modes per track: Linear, Step, Bezier, Squad (SLERP) |
| Keyboard Shortcuts | Full pro-grade shortcut system; press F1 for reference |
Workflow tools
| Feature | Description | Tier |
|---|---|---|
| Mirror Animation v2 | clipData mirror with live scrub, projetor direcional, A/B compare, bone-pair highlight, 9 token rules | Free for all |
| Loop Fixer v2 | Snap / Blend modes, sample-on-demand, live preview, A/B compare | Builder Pro |
| Retarget Studio | Premium split-screen retargeting with bone mapping; load source clip + target rig | Builder Pro |
| Rig Studio | Quick rigging + auto-rig wizard for custom avatars | Builder Pro |
| Pose Library | Save / load favorite poses; thumbnails grid; pulls from /dashboard user library | Free+ (paid for save) |
| Convert Mesh ⚡ | In-editor mesh format conversion | Free+ |
Physics suite (professional-grade, in the browser)
| Feature | Description | Tier |
|---|---|---|
| Quality Score | Apple-Watch-ring dashboard summarizing animation health | Builder Pro |
| Foot Locking | Live anti-skating constraint with footprint trail visualization | Builder Pro |
| Joint Limits Report | Per-bone hyperextension report sortable by frequency | Builder Pro |
| Center of Mass + Support Polygon | Live CoM computation with Balance Pill HUD (green/yellow/red) | Builder Pro |
| IK Rigging | Inverse Kinematics for limbs (drag chains follow automatically) | Free+ |
AI Capture
| Feature | Description | Tier |
|---|---|---|
| Vision Capture (Webcam) 🔵 BETA | Real-time pose extraction from webcam via mediapipe WASM | Free+ |
| Vision Capture (Video) 🔵 BETA | Upload video file → AI mocap → 3D skeleton | Free+ |
Export
| Format | Target Platforms | Tier | Status |
|---|---|---|---|
| GLB / glTF 2.0 | Unity, Unreal Engine, Roblox, Web, AR/VR | Starter+ | ✅ Live |
| BVH | Second Life Bento, MotionBuilder, Maya | Starter+ | ✅ Live |
.anim (Second Life) | Linden Lab in-world upload | Starter+ | ✅ Live |
🔵 BETA Features
| Feature | Description | Status |
|---|---|---|
| Jiggle Bones | Verlet soft-body chain physics for skirts, hair, accessories | Working; tuning continues |
| Vision Capture (both modes) | Mediapipe WASM pose estimation; works on common poses, edge cases on unusual lighting | Working; expanding pose coverage |
🟡 In Training
| Feature | Description | Backend status |
|---|---|---|
| Amanda Co-Pilot | Generative motion synthesis (prompt-to-animation) integrated as left-slide panel inside the Kinetiq Editor | MDM/LoRA model training in-house; UI placeholder live in the editor; closed BETA Q3 2026 |
See Amanda Co-Pilot for the architecture and timeline.
🟠 Coming Soon
| Feature | Description | Target |
|---|---|---|
| FBX Export | Production export to FBX for Maya, Blender, Unity (alt path) | Q2 2026 |
| Rig Constraints | Add Constraint workflow polish (Rig menu) | Post-launch |
| SMPL Import | Import SMPL / NPY / NPZ research mocap formats | Post-launch |
| Save Project | Save full editor state to a .trz file for resuming work | Post-launch |
| Recent Files | Quick re-open menu for last-edited projects | Post-launch |
| Settings panel | User preferences, theme persistence, keybinding customization | Post-launch |
⚪ Exploring
| Feature | Description |
|---|---|
| Motion Blender | Crossfade / blend two animations with weight curves |
| Animation Layers | Non-destructive layered editing |
| Collaborative Editing | Real-time multi-user sessions |
| Version History | Per-clip version tracking + diff |
| Custom Hotkeys | User-defined shortcut remapping |
MotionPrint
Cryptographic provenance protocol for 3D animation assets. See MotionPrint Overview.
✅ Live
| Feature | Description |
|---|---|
| Watermark Embedding | Cryptographic fingerprints in GLB / glTF / BVH |
| Public Verification | Free, no-login verification at thirdrez.com/motionprint/verify |
| Certificate View | Visual proof of registration (PDF + QR code) |
| Web Interface | Browser-based signing + verification tools |
| Blender Add-on | Free desktop plugin for in-Blender verification |
| Ed25519 Signatures | Cryptographic signing |
🟠 Coming Soon
| Feature | Description | Target |
|---|---|---|
| Batch Verification | Verify multiple files at once | Q2 2026 |
| API Access | Programmatic verification REST endpoint | Q2 2026 |
| Unity Plugin | In-editor verification | 2026 H2 |
| Unreal Plugin | In-editor verification | 2026 H2 |
Marketplace
Browse and download production-ready animations at thirdrez.com/marketplace.
✅ Live
| Feature | Description |
|---|---|
| Animation Browse | Full curated catalog |
| Search & Filter | By category, format, target platform |
| Instant Download | No queue, direct download (BVH, GLB, .anim) |
| Platform Filters | Second Life, Unity, UE5, Roblox, generic |
| Reviews System | User ratings and reviews |
🟠 Coming Soon
| Feature | Description | Target |
|---|---|---|
| Creator Marketplace | Sell your own animations | 2026 H2 |
| Bundles | Animation packs at discount | Q2 2026 |
| Wishlist | Save items for later | Q2 2026 |
| Collections | User-curated lists | Q2 2026 |
Free Tools
Available without account at thirdrez.com.
✅ Live
| Tool | Description |
|---|---|
| Convert | Client-side 3D model converter (FBX, OBJ, DAE, GLTF, 3DS, STL, PLY, BLEND → GLB) |
| MotionPrint Verify | Free animation provenance verification |
| Blender Add-on | Free desktop MotionPrint integration |
🟠 Coming Soon
| Tool | Description | Target |
|---|---|---|
| BVH Viewer | Online preview without download | Q2 2026 |
| Rig Analyzer | Skeleton compatibility check | 2026 H2 |
| Format Inspector | Deep file analysis (header, bone count, duration) | 2026 H2 |
Platform & Infrastructure
✅ Live
| Feature | Description |
|---|---|
| OAuth Login | Google, Discord, GitHub |
| Stripe Payments | Secure subscription billing (Free / Starter / Builder Pro / Freedom) |
| CDN Delivery | Global edge caching (Vercel) |
| Reproducible builds | Monorepo with pinned dependencies for stable, reproducible deployments |
| Algolia DocSearch | Full-text search across doc.thirdrez.com |
🟠 Coming Soon
| Feature | Description | Target |
|---|---|---|
| Public REST API | Programmatic access to marketplace + animation generation | Q3 2026 |
| Webhooks | Event notifications for purchases, generations | Q3 2026 |
| Team Accounts | Multi-seat subscriptions for studios | 2026 H2 |
⚪ Exploring
| Feature | Description |
|---|---|
| Enterprise SSO | SAML / OIDC integration |
| Self-Hosted Option | On-premise deployment for studios |
| SLA Contracts | Enterprise uptime guarantees |
Documentation & Learning
✅ Live
| Resource | Status |
|---|---|
| Kinetiq Engine docs | Live for the 1.0 launch (May 2026) — feature-complete |
| MotionPrint docs | Complete |
| Amanda 2.0 docs | Complete (chatbot side; Co-Pilot has dedicated page) |
| Legal pages | Complete |
| Research papers | Two whitepapers published on Zenodo |
🟡 In Progress
| Resource | Status |
|---|---|
| Per-feature deep-dive pages | Live for the 1.0 launch; expanding with screenshots and walkthroughs as features evolve |
| Video tutorials | Recording pipeline being set up; YouTube channel: @Thirdrez |
| Style LoRAs vision | Live as research/vision doc |
How to follow along
- GitHub: github.com/Thirdrez/thirdrez
- Discord: discord.gg/XyGmn4jkn4
- Twitter/X: @ThirdrezHQ
- YouTube: @Thirdrez
- Release notes: What's New