Welcome to Thirdrez Documentation
Thirdrez is a next-generation ecosystem for 3D motion synthesis, provenance, and distribution. We bridge the gap between high-fidelity animation and ethical AI through two core technologies: Kinetiq Engine and MotionPrint Protocol.
Mirror Animation is now free for every tier with live scrub, viewport projector, A/B compare, and bone-pair highlight. Loop Fixer, Quality Score, Foot Locking, Joint Limits, Center of Mass, and Jiggle Bones all ship in 1.0. See What's New for the full overview.
Kinetiq Engineโ
Kinetiq is a browser-native animation engine for production-ready 3D motion. It combines a polished editing surface (timeline, IK, keyframes, retarget) with biomechanics-grade tools (foot locking, quality score, joint limits, center of mass) and AI-assisted capture (webcam + video mocap via Vision Capture).
Key Features today (production):
- Browser-native โ runs in Chrome/Firefox/Safari with no installation, powered by Three.js + WebAssembly
- Multi-platform import โ Second Life Bento (159 bones), Unity Humanoid (54), UE5 Mannequin (67), Roblox R15/R6, Mixamo, generic GLB/FBX
- Multi-platform export โ GLB and BVH today; SL
.animfor Second Life direct upload; FBX coming Q2 2026 - AI-assisted mocap โ Vision Capture (BETA) for webcam + video pose extraction
- Professional physics suite โ Foot Locking, Quality Score, Joint Limits, Center of Mass, Jiggle Bones
- Polish suite โ Mirror Animation (free), Loop Fixer (paid)
In active training (post-launch demos):
- Amanda Co-Pilot โ generative motion model (MDM/LoRA) being trained in-house. See the Amanda Co-Pilot page for the roadmap.
Learn more about Kinetiq Engine โ
MotionPrint Protocolโ
MotionPrint is our open cryptographic provenance protocol. It ensures that every animation generated or distributed via Thirdrez carries a permanent, non-destructive "digital fingerprint."
Key Features:
- Privacy-First: All signing and verification happen client-side via WebAssembly. Your files never leave your machine for verification
- Trustless: Uses Ed25519 digital signatures to guarantee authorship
- Format Agnostic: Seamless integration with GLB/glTF and BVH metadata
Learn more about MotionPrint โ
Quick Linksโ
| Resource | Description |
|---|---|
| Kinetiq Editor | Try the browser-based animation editor |
| Marketplace | Browse production-ready animations |
| MotionPrint Verify | Verify animation authenticity |
| Convert Tool | Free 3D model converter (no upload) |
| Help Center | AI-powered support assistant |
Documentation Sectionsโ
| Section | What You'll Find |
|---|---|
| Kinetiq Engine | AI motion synthesis, editor guide, platform support |
| MotionPrint | Cryptographic provenance, verification, Blender addon |
| Free Tools | Convert, verify, and more โ no account needed |
| Tutorials | Video tutorials and learning resources |
| Legal & Policies | Terms, privacy, licensing guide |
| Roadmap | What's live, in development, and planned |
Scientific Foundationโ
Our technology is backed by peer-reviewed research:
- Kinetiq Whitepaper - Hybrid Generative Motion Synthesis via Ecological Interaction Data
- MotionPrint Paper - Client-Side Cryptographic Provenance Protocol for 3D Motion Data
Getting Supportโ
- Discord Community: Join our Discord
- Twitter/X: @ThirdrezHQ
- Email: [email protected]
- AI Assistant: thirdrez.com/help